RNL ROAR
| RNL ROAR - S13 | |||
|---|---|---|---|
| Region : | DE | ||
| Season : | S13 | ||
| Win Rate : | 5W - 3L | ||
63% |
|||
| Average game duration : | 28:33 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1915 | ||
| Gold Differential per Minute: | +58 | ||
| Gold Differential at 15 min: | +85 | ||
| Win Rate when ahead at 15 min: | 100% | ||
| CS Per Minute: | 30.4 | ||
| CS Differential at 15 min: | +18.5 | ||
| Tower Differential at 15 min: | -0.13 | ||
| Avg. Tower Difference: | +1.3 | ||
| First Tower : | 37.5% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 3005 | ||
| First Blood: | 50% | ||
| Kills Per Game: | 19.3 | ||
| Deaths Per Game: | 17.6 | ||
| Average Kill / Death Ratio: | 2.2 | ||
| Average Assists / Kill: | 2.3 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 4.38 (0.8|1.9|1.8) |
| Dragons / game: | 1.8 (52.9%) |
| Dragons at 15 min: | 0.88 |
| Voidgrubs / game: | - |
| Atakhan / game: | - |
| Herald / game: | 0.75 (37.5%) |
| Nashors / game: | 0.88 (72.9%) |
| Feats of Strength: | - |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 6.5 | ||
| Wards Per Minute: | 3.1 | ||
| Vision Wards Per Minute: | 1 | ||
| Wards Cleared Per Minute: | 1 | ||
| % Wards Cleared: | 32.9% | ||
| Wins/Losses by side |
|---|
|
|
| Dragon priority |
|---|
|
|

TOP
JUNGLE
MID
BOT
SUPPORT